Flutter string to icondata
WebMay 27, 2024 · 3 I have array string and I want to put icons inside that string like this, var arr = ['lorem ipsum dolor select icon '+Icons (Icons.search)+' blablabla...']; But I got error The argument type 'Icons' can't be assigned to the parameter type 'String' How I can solve this problem? thanks flutter Share Follow asked May 27, 2024 at 7:00 Ashtav WebDec 21, 2024 · IconData icon = Icons.add; print (icon.codePoint); //👈 Save this in the database Then you can get your IconData as: List iconInts = ['0xe139', '0xe140']; List icons = iconInts.map ( (iconInt) => IconData (iconInt,fontFamily:'MaterialIcons').toList (); Share Improve this answer Follow edited Mar …
Flutter string to icondata
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WebApr 11, 2024 · Teams. Q&A for work. Connect and share knowledge within a single location that is structured and easy to search. Learn more about Teams WebMar 28, 2024 · 实现顶部导航栏需要三个组件 : TabBar : 该组件就是导航栏组件 , 设置多个图标按钮 ; TabBarView : 该组件是被导航的组件 , 设置多个布局结构 , 同时只能显示一个 ; DefaultTabController : 该组件用于关联控制 TabBar 和 TabBarView 组件 ; 界面组件中 , 根组件肯定是 MaterialApp ...
WebFlutter change variable type from string to IconData; Flutter Dropdown: A value of type 'Object?' can't be assigned to a variable of type 'String'. - 'Object' is from 'dart:core' How … WebYou need to use the IconData defined in Icons (assuming you're using Material). const Icon(Icons.local_dining) If you literally have the string "local_dining" and you need to map that to Icons.local_dining, then you'll want to actually create such a map. final string2IconData = { "local_dining": Icons.local_dining ...
WebJul 22, 2024 · Instead, you can directly use item.icon as an Icon widget. return Row ( mainAxisAlignment: MainAxisAlignment.start, children: [ item.icon , SizedBox (width: 8), Text ( item.header, style: MainTheme.lightTheme.textTheme.headline2, ) ], ); Share Improve this answer Follow edited Jul 22, 2024 at 5:58 answered Jul 22, 2024 at 5:53
WebNov 15, 2024 · Flutter's Icons class gets its icons from MaterialFonts like this: IconData icon = IconData (0xea00, fontFamily: 'MaterialIcons') That hex number is the Unicode codepoint for the glyph in the font. You could use a Map to map your json icon String value to the codepoint int you want it to represent. For example:
WebFeb 1, 2024 · You shouldn't pass the IconData as String. You're probably passsing it as. child: Icon( "widget.icon", //remove the quotes or any string interpolation size: 16.0, ), This is the correct way to use the icon. ... Unhandled Exception: type 'Future' is not a subtype of type 'String' : Flutter Exception. Hot Network Questions how many moons does nep haveWebOct 22, 2024 · 2 Answers Sorted by: 1 I found one way may that help you. edit font_awesome_flutter.dart file as following and also access as below. I just demonstrate with two Icon you can go on with as much as you need or for all. font_awesome_flutter.dart library font_awesome_flutter; how many moons does mercury have 2021WebFeb 10, 2024 · 1 Answer. If you take a look into FontAwesomeIcons class you can see that all the icons are IconData constants. Your unicode is found under: static const IconData fighterJet = const IconDataSolid (0xf0fb); So basically if you want to use the unicode to get the icon you can use: String iconCode = 'f0fb'; ... howbeck windermereWebDec 20, 2024 · Text widget doesn't take null value and in your snippet label is defined as nullable final String? label.It is possible to have null for label which violet the Text widget requirement.. const Text( String this.data, { ....}) @NirmalCode answer is ok, but I'm explaining to it why you need it. You can provide default value while it will be null like … how become a hermitWeb在 Flutter 中添加 3 點彈出菜單 AppBar 的最簡單方法 [英]Easiest way to add 3 dot pop up menu AppBar in Flutter abin 2024-09-28 09:17:27 36114 6 flutter / dart how be closer to godWebfinal. fontPackage → String? The name of the package from which the font family is included. final. hashCode → int. The hash code for this object. read-only override. … howbeck lodge farm glampingWebAug 18, 2024 · IconData angry_face = IconData (0xe931, fontFamily: _fontFamily); There's nothing wrong with that, but I've some cases where I need this icon as Unicode string to be used as a text. It should be done just like: // It works too Text ('\ue931', style: TextStyle (fontFamily: _fontFamily)); The problem is: how many moons does saturn have 2023